- By: Ellen Hatton , Alexandre Santos Lobao
- ISBN10: 1-59059-051-1
- ISBN13: 978-1-59059-051-5
- 696 pp.
- Published Mar 2003
- Price: $49.99
- eBook Price: $34.99
.NET Game Programming with DirectX 9.0
Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Lobao and Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on Everett, the latest version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters. |
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Author Information
Ellen Hatton
Ellen Hatton is a computer science undergraduate at Edinburgh University. She was exposed to computers at a very early age and has been fascinated with them ever since. Her first experience of computer games was playing Dread Dragon Doom, at which she quickly excelled at the age of 5. She's been hooked on games ever since.
Ellen is not only interested in computers. She skis frequently, among other sports, and enjoys general student life in the bustling Scottish capital, Edinburgh. As her choice of degree suggests, Ellen still finds computers very interesting and is constantly looking for new challenges.
Alexandre Santos Lobao
Alexandre Lobão is a passionate man. His first passion was reading, starting with large books—Mark Twain, Érico Veríssimo, Jules Verne, Monteiro Lobato, Alexandre Dumas, and others—when he was seven. When he was twelve, he discovered his two next passions: playing and creating games (by that time on his first Apple computer), and writing.
Many years later—he’s about forty now—these passions flourish. Now he’s a teacher of academic game development courses, has written four books on the topic, and has participated in some Brazilian game development contests both as a contestant and as a judge. He has also written short story books, children’s books, and young adult books, and in 2008 he released his first romance, The Name of the Eagle, currently only available in Portuguese. And, of course, he still loves to read, from Ken Follett to Paulo Coelho.
His ultimate passions—starting in 1995 and still burning now—are his wife, Waléria, and his kids, Natália and Rafael.
Alexandre believes that lives needs passion to be lived entirely, and hopes that this book helps light this passion in readers’ hearts. You can find his work at http://www.AlexandreLobao.com.








